I did not get as much done last night as I was hoping to, the textures were not separate in the source files so I went with what I could do at the time. I did, however get up at 12:00am and found the textures packed within the .blend files and saved them out to my drive for finishing this tonight. Here is what I did, Model and Render.
I have not had any experience with Lux Render so I elected to use the Cycles render engine within Blender 2.63. Cycles does not have the default materials Lux Render has but I was able to create a semi-realistic copper material for the top. I think the results are acceptable 🙂
I have completed recording and editing my first tutorial. Below is a render of the finished tutorial and the photo used in the opening shot.
The tutorial is based on one of the Mugs in the Tea set ‘Still Life’ tutorial I started and completed earlier this morning. I thought this would be a good start for the following reasons:
- Use of many of the tools I am familiar with
- Practice with Cycles and Materials within Cycles
- Easy to complete
I felt the video turned out great for my first. The total time of the video is just over 12 minutes, a little more than 15 minutes prior to editing. Editing of this video itself took a couple of hours.
P.S. I loved doing this.
P.P.S I am getting used to my recorded voice.
Interior Architecture Scene – Tutorial by Johnathan Williamson
This is one of my favorite tutorials by Mr. Williamson. Earlier in the year CG Cookie conducted a survey asking us users how they could improve and what items we would like to learn more about. This tutorial covered every item I requested in one shot, not to mention I had a great time completing it.
I know the lighting and color is a bit washed out and I think I can improve the quality with a few adjustments to the settings. Not to mention I could not locate the texture bundled with the tutorial for the chair and tried creating my own and that (color) seems to be the culprit. Within the next few days I’ll locate a better/darker texture and post again.